Blog - RareSloth Games
king rabbit infinite

INFINITE building and diamond expansion

We should be working on King Rabbit 2 right now. With iOS11 around the corner we decided to make a small update to King Rabbit. It turned out to be something much more!

INFINITE items, INFINITE building

Something we’ve been wanting to do for a long time is allow players to use all items without limitations. Now you can unlock unlimited items for the level builder for $7.99. This includes all rare and legendary items that you normally find in items packs. Grounds and walls will still be limited so the game performs well on all devices, but we will be increasing the max number of grounds and walls by a small amount. For those players who have already purchased item packs of any quantity, we will automatically upgrade your account to “infinite builder” status. We want to show our gratitude for your early adopter support, thank you! We hope this update will make builders happy as well as further improve the overall quality and creativity of level designs. We can’t wait to see what you create. <3

Diamond Expansion

We have added a fourth expansion to bring the total campaign levels to 512. It was difficult once again to choose only 64 levels of the thousands of community levels. If you have already purchased all three expansions, this one will be on the house. That’s right, the diamond expansion is FREE for those who bought the previous 3 expansions. Thank you for supporting indie game development.

Other updates

  • Free players can now obtain free item packs in the store at any time by watching an ad.
  • Added a “don’t ask again” button in the gift reminder modal.
  • Diamond rabbit skin
  • New run and death particle effects
  • Minor UI design improvements
  • Increased max # of grounds and walls in builder 😉
  • Updated the soundtrack in the homescreen

Level builder stats

Total Levels Created: 24016
Total Levels Published: 11137

sapphire expansion

Sapphire Expansion

This 64-level sapphire expansion features a special collection of community made levels. These levels are difficult, creative, or otherwise entertaining. It will be available on June 29, 2017 for $1.99.

Since the release of the level builder the community has created over 20,000 levels, 9,200 of which are published. With this many levels and more being added every day, you’ll turn into an old raisin before you can finish them.

Our goal with this expansion is to provide a condensed set of the best of these levels… We also want to showcase the creative power of the community while giving credit to the level creators. Another perk of this expansion is that it will be available to play offline! Some of these levels are incredibly difficult, and there will be no hints available. >:)

Each level creator that has a level in the expansion will get the expansion for free as well as 1,200 diamonds as a thank you. We have also loaded each of these levels with extra diamonds and item packs as a special thanks for your purchase and supporting our indie studio.

A considerable amount of time was spent selecting levels to be included in this expansion. There are surely many more amazing levels that we have yet to discover.

Did you hear? We are making King Rabbit 2

king rabbit 2

King Rabbit 2 – Announcement

We are officially making King Rabbit 2. Over the last few months we have been experimenting with a few game prototypes but nothing really “stuck”. It’s very important for us to work on a game that we can be passionate about long-term. King Rabbit is our flagship product, the best thing we’ve made, and something we still enjoy working on. We feel there’s still so much that could be done to make King Rabbit the ultimate puzzle-platforming experience. Here are some of our plans:

Cross-platform

We will be changing the implementation from Cocos2d to Unity. Porting to unity requires re-coding the whole game. This is a huge undertaking but will allow us to publish on multiple platforms. King Rabbit is only on iOS and hundreds of people have asked us if it will be coming to Android, we can finally say we are! We feel that the gameplay simplicity of King Rabbit will work perfectly on PC and Console. We haven’t committed to a particular console, but King Rabbit feels like a good fit for the Nintendo brand!

A better community

We’ve only scratched the surface in terms of building a strong community. You saw the first of this with the level builder update where you can build and share your levels. This can all be improved, first we need to define what we want to achieve with our community:

  • Create a thriving ecosystem that provides constant value and enjoyment.
  • Make players more visible, provide a platform to thrive and build a reputation.
  • Give players the tools to create their own stories and challenges
  • Allow players to follow, unite, and connect with others.

Refined and pure

Its important that we keep the core of the game the same, so you can expect similar gameplay.

Porting the game allows us to refine every aspect. Re-architecting the game will give us a strong foundation and allow us to add more items and mechanics. In terms of art, we will move away from the retro feel and adopt something more smooth and modern. The animations and visual effects will all improve.

Your feedback is important!

Your feedback and support is a form of fuel for us. A sincere thank you to all of our fans over the past few years, you are the reason this is all happening. We are still very early in the development process, and we want to hear your thoughts. Now is the best time to pour your heart out and let us know what your dream for King Rabbit looks like. Submit your feedback now.

Join the discussion on the TouchArcade forums.

ruby collection

Ruby expansion design competition

We will be selecting 64 player-made King Rabbit levels to be featured in the Ruby expansion!

Prize

  • Free Ruby level expansion upon release ($1.99)
  • 1200 in-game diamonds ($11.99)
  • Your level will appear in the expansion
  • Your username is shown at level start

How to win

  • Simply create a level and publish!
  • Make your level difficult and mind bending – but not impossible or frustrating. Read these level design tips.
  • Share your level with us on twitter @RareSloth.  There are 8,000 community levels and we won’t be able to evaluate all of them

Dates

  • Competition deadline: May 15
  • Winners notified: May 22
  • Update available in AppStore: June 1
  • Prizes sent to winners: June 3

Details

  • Any levels you have previously made are eligible unless it has already been chosen for the Emerald expansion.

emerald collection

Emerald expansion

This 64-level expansion features a special collection of community made levels. These levels are difficult, creative, or otherwise entertaining. It will be available on March 30, 2017 for $1.99.

Since the release of the level builder the community has created over 13,000 levels, 6,000 of which are published. With this many levels and more being added every day, you’ll turn into an old raisin before you can finish them.

Our goal with this expansion is to provide a condensed set of the best of these levels… We also want to showcase the creative power of the community, while giving credit to the level creators. Another perk of this expansion is that it will be available to play offline! Some of these levels are incredibly difficult, and there will be no hints available. >:)

Each level creator that has a level in the expansion will get the expansion for free as well as 1,200 diamonds as a thank you. We have also loaded each of these levels with extra diamonds and item packs as a special thanks for your purchase and supporting our indie studio.

A considerable amount of time was spent selecting levels to be included in this expansion. There are surely many more amazing levels that we have yet to discover. It is possible that we will add another level pack expansion in the future.